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mertcan123

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1

Tuesday, January 6th 2015, 9:27pm

Tazer

Tazerle sıkıyoruz adam ölüyor yardım edinn

typoon

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2

Tuesday, January 6th 2015, 11:41pm

Benim verdiğim aracla ezmeme komutunu girerken hata yapmışsınızdır ... fn_handleDamage.sqf ile ilgili
-AltisLifeTR-
-Script Pack dosyam satılıktır veya kişiye özel script pack yapılır-

mertcan123

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3

Tuesday, January 6th 2015, 11:55pm

onu yapınca olmadı tazer bozuldu

typoon

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4

Wednesday, January 7th 2015, 12:21am

böyle yap araçlada ezemezler tazerda çalışır :


Source code

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/*
	File: fn_handleDamage.sqf
	Author: Bryan "Tonic" Boardwine
	
	Description:
	Handles damage, specifically for handling the 'tazer' pistol and nothing else.
*/
private["_unit","_damage","_source","_projectile","_part","_curWep"];
_unit = _this select 0;
_part = _this select 1;
_damage = _this select 2;
_source = _this select 3;
_projectile = _this select 4;

//Internal Debugging.
if(!isNil "TON_Debug") then {
	systemChat format["PART: %1 || DAMAGE: %2 || SOURCE: %3 || PROJECTILE: %4 || FRAME: %5",_part,_damage,_source,_projectile,diag_frameno];
};

//Handle the tazer first (Top-Priority).
if(!isNull _source) then {
	if(_source != _unit) then {
		_curWep = currentWeapon _source;
		if(_projectile in ["B_9x21_Ball","B_556x45_dual"] && _curWep in ["hgun_P07_snds_F","arifle_SDAR_F"]) then {
			if(side _source == west && playerSide != west) then {
				private["_distance","_isVehicle","_isQuad"];
				_distance = if(_projectile == "B_556x45_dual") then {100} else {35};
				_isVehicle = if(vehicle player != player) then {true} else {false};
				_isQuad = if(_isVehicle) then {if(typeOf (vehicle player) == "B_Quadbike_01_F") then {true} else {false}} else {false};
				
				_damage = false;
				if(_unit distance _source < _distance) then {
					if(!life_istazed && !(_unit getVariable["restrained",false])) then {
						if(_isVehicle && _isQuad) then {
							player action ["Eject",vehicle player];
							[_unit,_source] spawn life_fnc_tazed;
						} else {
							[_unit,_source] spawn life_fnc_tazed;
						};
					};
				};
			};
			
			//Temp fix for super tasers on cops.
			if(playerSide == west && side _source == west) then {
				_damage = false;
			};
		};
	};
};

if(!isNull _source) then {
   _isVehicle = if(vehicle _source != _source) then {true} else {false};
   if (_isVehicle) then {
        _damage = false;
   };
};

[] call life_fnc_hudUpdate;
_damage;
-AltisLifeTR-
-Script Pack dosyam satılıktır veya kişiye özel script pack yapılır-

mertcan123

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5

Wednesday, January 7th 2015, 12:56am

marker ve triger anlatırmısın safezone yapamadım

mertcan123

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6

Wednesday, January 7th 2015, 3:46pm

bu sefer çalıştı bu adamlar ezilmiyor fakat tazer halen çalışmıyor :( adam şoklayınca ölüyon

mertcan123

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7

Wednesday, January 7th 2015, 8:03pm

çalıştı adam ezilmiyor tazer çalışıyor fakat adam ezilince adam ezik gözüküyor ama yaşıyor onu nası yapcaz

typoon

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8

Wednesday, January 7th 2015, 8:18pm

Normalde ölmesi gereken adam ölmüyünce armadan dolayı buga giriyor ezilmemesini istiyorsanız malasef katlanmak zorundasınız ...
-AltisLifeTR-
-Script Pack dosyam satılıktır veya kişiye özel script pack yapılır-

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